A study by Taiwanese and Japanese researchers has found that video games translated into local languages can boost sales revenue in those markets by as much as 12.1 percent, the first research to ...
The early 21st century saw rapid growth in new, predominantly digital entertainment. Video games, streaming and podcasts now dominate our free time, but one analog product, whose roots date back to ...
(Editor's note: Reprinted with permission from "Hate the Game: Economic Cheat Codes for Life, Love, and Work" by Daryl Fairweather, published by the University of ...
We want to make a board game. It must, of course, teach the world about economics. It must be fun. It'd be nice if it sold lots of copies! How hard could that be!? (Monopoly and Catan are hugely ...